Tree house created together by the three of us.
Monday, 13 June 2011
Sunday, 12 June 2011
Texture
When trying to upload my our images and textures via Phoenix-it's the only viewer apart from NZVWG(which is now crashing) that lets you do so, the images disappear after log off !!!
FRUSTRATING!!!!
particles
found a very useful websites which helps with adding particles !!!
the library will now come to life!
the library will now come to life!
Saturday, 11 June 2011
roof !
The roof is now complete!! with particle systems and different settings on each section.
Very ecologically friendly and sustainable !!
Very ecologically friendly and sustainable !!
roof4
The 4th !!! is ready and done!
We might decide to go back later to add more interactive things to each section.
We might decide to go back later to add more interactive things to each section.
roof3
this is the 3rd section, I have moved on from the square furniture to a circular aesthetic.
getting tired ... ..
getting tired ... ..
roof
I have started to add furniture and plantation on the roof top. hopefully each different square of grass will have a different set of furniture built on it for different purposes.
Friday, 10 June 2011
seats
seats and pillars are added, therefore a different arrangement of furniture inside would be required.
maybe some computer desks at the back for research etc.
maybe some computer desks at the back for research etc.
urban
this plan view of the entire site of our library shows the connection to the journals which I'm in charge of.
The neatly placed squares represent houses and the space between them represent roads in the cities. It shows the uniformity of a city but the curves under the roof is much more interesting and vibrant-much like the city life which goes unseen from the surface.
The neatly placed squares represent houses and the space between them represent roads in the cities. It shows the uniformity of a city but the curves under the roof is much more interesting and vibrant-much like the city life which goes unseen from the surface.
lights!
After switching yet to ANOTHER viewer- PHOENIX VIEWER, the 'hidden' lights are now visible which makes editing SOOOO much easier...
I should try imprudence....maybe it'll be even more surprising.... hopefully it can solve the problem of not being able to add media textures....
scripting
when scripting, found out that by reducing the movement units and duplicating them, the movement becomes smoother and less aggressive.
However the final effect can not be viewed...as currently all the 'lights' are not operating...due to some error in 2nd life...
I hope it starts working before the crit, so we get to see the final outcome,instead of guessing....
However the final effect can not be viewed...as currently all the 'lights' are not operating...due to some error in 2nd life...
I hope it starts working before the crit, so we get to see the final outcome,instead of guessing....
Thursday, 9 June 2011
solved. somewhat.
We managed to solve the problem of not being able to add texture by downloading HippoViewer.
It's so much more efficient!!
It's so much more efficient!!
struggle
stairs added to roof garden at the back of the library. barriers will also have to be added on the roof garden as well as seating? maybe they can just sit on the gardens to enjoy the nature around them.
failure
showing fail texture application due to NZVWG failure-granite was only able to be applied to the small area on far left... and book shelf arrangement.
second life struggle
Second life has officially taken over my REAL life... wait... that is my REAL life....
crash
images shows random parts where the texture CAN NOT BE ADDED after SEVERAL trails - meaning SEVERAL CRASHES. !!!!
second life struggle
After hours and hours on second life the basic shape of our virtue library is finally complete.
Although a new problem has come up - We can not change the texture on our individual prims.
The only way to alter this so far is to link a few prims together then change the texture of those prims, but even so every time a change is made, second life crashes. I am currently cycling through crashing, reopening, crashing...etc.
NZVWG is not functioning as I want it to !
Although a new problem has come up - We can not change the texture on our individual prims.
The only way to alter this so far is to link a few prims together then change the texture of those prims, but even so every time a change is made, second life crashes. I am currently cycling through crashing, reopening, crashing...etc.
NZVWG is not functioning as I want it to !
Friday, 3 June 2011
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